A00
Irregular Opening
1. g3
In the Irregular Opening, aim to understand the plans and pawn structures, not just memorize the first moves.
The Irregular Opening is a chess opening classified under ECO code A00. It is reached after the moves 1. g3: 1 move in, with Black to play.
Learn its typical plans and pawn structures rather than memorizing moves — that’s what holds up over the board.
Club players rarely lose the Irregular Opening in the opening itself. They lose it a few moves later, when the plan behind the moves runs out: that is what reading your own games in this line shows you.
Play the Irregular Opening? See where you go wrong.
Deepline reviews your real games, finds the exact moves that cost you, and trains the fixes.
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